Halo 2 was released on the Xbox back in 2004, and as you're probably aware of by now, it was a huge success. The first-person shooter added online multiplayer to the proceedings, and despite a universally reviled cliff-hanger ending, it was really something special on the Xbox. Three years later, it's now available as one of the first Vista-only PC games. It's still easy to see why this game was so loved on consoles in its day, but when you put it in direct comparison with recent PC shooters, it loses a ton of its appeal, making it best suited for Halo fans who want a good way to play or make custom maps.The multiplayer side of Halo 2 is the part that still gets attention to this day, and it translates to the PC fairly directly. The game has support for 16 players. Halo's multiplayer moves relatively slow when compared to other popular shooters, giving it a more methodical, tactical feel. You really need to know the capabilities of all your weapons to succeed with any regularity, as at any moment you'll be able to toss grenades, fire one of your two weapons, or close in for a melee attack, which satisfyingly kills instantly if you hit someone from behind. Death comes quickly if you're left exposed for long, as your shield drains quickly and takes some time to recharge. This, too, forces you to play somewhat carefully.
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